Computing

The Computer Science department is staffed by two specialist subject teachers in a suite of purpose built rooms. Computer Science is in KS3 where all students have one timetabled hour, while at KS4 those studying for GCSE have three. The department falls within the wider framework of the Technology and Design Faculty, enabling a wide variety of cross curricular opportunities and shared expertise.

In KS3 pupils are taught among other things to design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems understand several key algorithms that reflect computational thinking.

Also they are made to understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concerns.

For all pupils in KS4 to progress to higher levels of study or to a professional career, they are given the opportunity to study aspects of information technology and computer science at sufficient depth. The focus therefore is geared towards developing their capability, creativity and knowledge in computer science, digital media and information technology. Emphasis is laid on also developing and applying their analytic, problem-solving, design and computational thinking skills.

  Content overview Assessment Overview
 

 

 

 

Computer Systems

• Systems Architecture

• Memory

• Storage

• Wired and wireless networks

• Network topologies, protocols and layers

• System security

• System software

• Ethical, legal, cultural and environmental concerns

 

 

80 marks

1 hour and 30 minutes

Written paper

(no calculators allowed)

40% of total GCSE

 

 

 

Computational Thinking, Algorithm and programming

• Algorithms *

• Programming techniques

• Producing robust programs

• Computational logic

• Translators and facilities of

Languages

• Data representation

80 marks

1 hour and 30 minutes

Written paper

(no calculators allowed)

40% of total GCSE

 

 

 

Programming Project

• Programming techniques

• Analysis

• Design

• Development

• Testing and evaluation and

conclusions

40 marks

Totalling 20 hours

Non-Exam Assessment (NEA)

20% of total GCSE

 

 

By | 2017-02-24T09:23:46+00:00 January 5th, 2017|
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